3D Movie Making

3D Movie Making PDF Author: Bernard Mendiburu
Publisher: Taylor & Francis
ISBN: 0240811372
Category : Computers
Languages : en
Pages : 223

Book Description
Hollywood is going 3D! Join the revolution with this primer to all of the essential skills for live action 3D, from preproduction through distribution. 3D perception and science is presented in an accessible way that provides the principles of Stereoscopic vision you need to make the transition from the 2D world. Tools of the trade are enumerated with an eye on current constraints and what is coming down the pike to smooth the way. Step-by-step instructions detail how 3D processes affect every stage of the production including screenwriting, art direction, principle photography, editing, visual effects and distribution. The companion DVD includes an array of 2D and 3D images that demonstrate concepts and techniques, 3D movie shorts that showcase alternative techniques, After Effects project files to explore and manipulate for effect, and a resource list of software tools and tutorials that demonstrate techniques. The DVD is not included with the E-book. Please contact the publisher for access to the DVD content by emailing [email protected] *Understand state-of-the-art 3D movie technology *Tutorials demonstrate 3D pictures with off-the-shelf equipment *Step-by-Step analysis of the production process for a real-world 3D movie helps you to know how to adapt your skills

Wildlife Film-Making

Wildlife Film-Making PDF Author: Piers Warren
Publisher: Wildeye
ISBN: 190584302X
Category : Photography
Languages : en
Pages : 232

Book Description
As technology advances rapidly and viewers' options increase, this book presents a fascinating exploration of the future of the wildlife film-making industry. Its unique collection of views and advice make this book an invaluable resource for everyone who wishes to succeed as a wildlife film-maker in years to come. With articles from many leading figures in the industry and case studies of numerous skilled practitioners.

Think in 3D

Think in 3D PDF Author: Clyde Dsouza
Publisher: Cly3d
ISBN: 1470150778
Category : Performing Arts
Languages : en
Pages : 199

Book Description
Think in 3DStereoscopic 3D is crossing over from Hollywood into mainstream Television, Advertising, and even Education. This book is designed to inspire a new kind of "3D thinking" in Directors, Cinematographers and Film School Graduates, to encourage further exploration and integration of Stereoscopic 3D into the process of visual storytelling.Stereoscopic 3D should not only be about rigs and parallax any more than traditional filmmaking is about focal lengths and aspect ratios. Certainly there are techniques and considerations that have to be taken into account when making good Stereo 3D, but ultimately it is only how Stereoscopic 3D influences the audience's experience of a film that is important.This book is not a nuts and bolts, mirror rigs and depth budget handbook; instead it is a dialogue, a story and conversation designed to provoke new kinds of Stereo 3D thinking, as we delve into this fascinating new medium of visual communication.The book will lead you through an exploration of the most important questions about S3D's present, then inspire you to venture into the Why and What If? Hopefully that will lead to insights and inspire Directors, DPs and upcoming Stereographers, to unleash the true potential that S3D has as an integral, enriching part of the filmmaking process.

Moviemaking Technology: 4D, Motion Capture, and More

Moviemaking Technology: 4D, Motion Capture, and More PDF Author: John Wood
Publisher: Gareth Stevens Publishing LLLP
ISBN: 1538226537
Category : Juvenile Nonfiction
Languages : en
Pages : 32

Book Description
Almost every blockbuster movie is now released in 3D. Add scents, seats that move, and more and suddenly it feels like you're in the movie, that's 4D. Today, moviemakers don't need film to make movies. They don't even need scenery or many practical effects, if they don't want them. Readers may be surprised at the amazing technology that exists to make movies look the way they do today. Action-packed, full-color photographs accompany accessible text describing a variety of the latest, most interesting and future forms of cinema technology. There's something for cinephiles and casual moviegoers to learn on every page.


Psychocinematics PDF Author: Arthur P. Shimamura
Publisher: Oxford University Press
ISBN: 0199862141
Category : Psychology
Languages : en
Pages : 400

Book Description
Largely through trial and error, filmmakers have developed engaging techniques that capture our sensations, thoughts, and feelings. Philosophers and film theorists have thought deeply about the nature and impact of these techniques, yet few scientists have delved into empirical analyses of our movie experience-or what Arthur P. Shimamura has coined "psychocinematics." This edited volume introduces this exciting field by bringing together film theorists, philosophers, psychologists, and neuroscientists to consider the viability of a scientific approach to our movie experience.

IClone 4.31 3D Animation

IClone 4.31 3D Animation PDF Author: M. D. McCallum
Category : Computer animation
Languages : en
Pages : 312

Book Description
Animate your stories and ideas to create realistic scenes with this movie making application geared towards new and inexperienced film makers, video producers/compositors, vxf artists and 3D artists / designers. Create unique scenes, characters, and digital art for animated movies or images Scale, move, animate and manipulate scene assets including props and actors Step by step instruction with screen shots, project assets, challenges, and quizzes Helpful tips and information about working with iClone from experienced iClone gurus. In Detail Reallusion's iClone is an animated movie making application that allows hobbyists, machinimators, home-based animators, and professionals to visualize their story or an idea by seeing it in action. Years ago, creating animations and single images would require a team of trained artists to accomplish. Now, iClone real time rending engine empowers its users to instantly view what is loaded into the 3D workspace or preview it as an animation, if you have the precise instructions. The iClone 3D Animation Beginner's Guide will walk you through the building and animating of a complete scene and several one-off projects. First we create a scene with sky, terrain, water, props and other assets. Then add two characters and manipulate their features and animate their movement. We will also use particles to create the effect of a realistic torch and animate cameras to give different views to the scene. Finally we will see how to quickly import images to enhance the scene with a mountain, barn, and water tank. It will cover some fun stuff such as playing with props, characters, and other scene assets. It will also demonstrate some advanced topics such as screen resolution, formats and codecs but mostly it will deal with doing hands on animation with precise instructions. Starting with a blank project using stock and downloadable assets you will learn to lay out and animate a scene and export that scene to both a single image and a movie. The main project will demonstrate many common and undocumented techniques, while each project introduces and examines tools and techniques for successful and fun animation of ideas or scripts. Each project of the book including the main project is designed to cover the aspects of 3D animation in a manner which anyone with basic computer skills can follow. You will discover the importance of lighting a scene including daytime scenes. The concept of the timeline and key frames will be ...

Making a Machine that Sees Like Us

Making a Machine that Sees Like Us PDF Author: Zygmunt Pizlo
Publisher: Oxford University Press, USA
ISBN: 0199922543
Category : Psychology
Languages : en
Pages : 244

Book Description
Making a Machine That Sees Like Us explains why and how our visual perceptions can provide us with an accurate representation of the external world. Along the way, it tells the story of a machine (a computational model) built by the authors that solves the computationally difficult problem of seeing the way humans do. This accomplishment required a radical paradigm shift - one that challenged preconceptions about visual perception and tested the limits of human behavior-modeling for practical application. The text balances scientific sophistication and compelling storytelling, making it accessible to both technical and general readers. Online demonstrations and references to the authors' previously published papers detail how the machine was developed and what drove the ideas needed to make it work. The authors contextualize their new theory of shape perception by highlighting criticisms and opposing theories, offering readers a fascinating account not only of their revolutionary results, but of the scientific process that guided the way.

3d Animation And Film Making Using Game Engines: The Art Of Machimina

3d Animation And Film Making Using Game Engines: The Art Of Machimina PDF Author: Paul Marino
Publisher: Dreamtech Press
ISBN: 9788177225396
Category :
Languages : en
Pages : 520

Book Description
The Machinima approach to creating movies promises to revolutionize the computer animation industry and this book will serve as the industry bible for emerging filmmakers. It expertly covers the very latest technology in filmmaking, from the history of Machinima, who the major players are, and where the Machinima movement is going. Conventional filmmakers are quickly adopting this medium as a much easier and economical way to produce animation films. This book contains a wealth of tips, tricks, and solid techniques to creating your own Machinima films from some of the best creative minds in the industry. Numerous hands-on projects are provided to show readers how to expertly create, edit, and view their own films. Some of the hot topics covered include developing actors, preparing sets, incorporating audio, adding special audio and visual effects, using the best post production techniques, using the best game engines, and much more.

The making of 3D animation movie using 3DStudioMax

The making of 3D animation movie using 3DStudioMax PDF Author:
ISBN: 9789793338705
Category : 3D studio
Languages : en
Pages : 416

Book Description

Thinking about Movies

Thinking about Movies PDF Author: Peter Lehman
Publisher: John Wiley & Sons
ISBN: 1118315448
Category : Performing Arts
Languages : en
Pages : 496

Book Description
A complete introduction to analyzing and enjoying a wide variety of movies, for film students and movie lovers alike Thinking About Movies: Watching, Questioning, Enjoying, Fourth Edition is a thorough overview of movie analysis designed to enlighten both students and enthusiasts, and heighten their enjoyment of films. Readers will delve into the process of thinking about movies critically and analytically, and find how doing so can greatly enhance the pleasure of watching movies. Divided roughly into two parts, the book addresses film studies within the context of the dynamics of cinema, before moving on to a broader analysis of the relationship of films to the larger social, cultural, and industrial issues informing them. This updated fourth edition includes an entirely new section devoted to a complete analysis of the film adaptation of The Girl with the Dragon Tattoo, along with many in-depth discussions of important films such as Citizen Kane and Silence of the Lambs. The chapter on television integrates a major expansion distinguishing between television in the digital era of the convergence of the entertainment and technology industries in comparison to the era of broadcast analogue television. The final chapter places film within the current context of digital culture, globalization, and the powerful rise of China in film production and exhibition. The authors clearly present various methodologies for analyzing movies and illustrate them with detailed examples and images from a wide range of films from cult classics to big-budget, award-winning movies. This helps viewers see new things in movies and also better understand and explain why they like some better than others. Thinking About Movies: Watching, Questioning, Enjoying, Fourth Edition is ideal for film students immersed in the study of this important, contemporary medium and art form as well as students and readers who have never taken a class on cinema before.